DESIGN AND IMPLEMENTATION OF A COMPUTERIZED STUDENT RESEARCH PROJECT SEARCH ENGINE SYSTEM
ABSTRACT:
They are software programs which request pages much like regular browsers do. In addition to reading the contents of pages for indexing spiders also record links.Search engine marketing is marketing via search engines, done through organic search engine optimization, paid search engine advertising, and paid inclusion programs.
This paper discusses the design and implementation of a student research project search engine system database application with MYSQL. It also discusses the issues of selecting appropriate database model, interface design, system deployment and maintenance. A projection of record growth in relation to student population and system requirement was carried out in the study. Finally it discusses the applicability of the system in academic institutions. The Programming language used in developing this application is PHP. It is a web based application which runs in all platforms.
TABLE OF CONTENT
Title Page
Certification
Dedication
Acknowledgement
Table of content
Abstract
CHAPTER ONE: INTRODUCTION
1.1.0 GENERAL INTRODUCTION
1.2.0 PROBLEM DEFINITION
1.3.0 OBJECTIVE OF STUDY
1.4.0 RESEARCH JUSTIFICATION
1.5.0 RESEARCH METHODOLOGY
1.6.0 SCOPE OF THE STUDY
1.7.0 DEFINITION OF THE TERMS
CHAPTER TWO: LITERATURE REVIEW
2.0 INTRODUCTION
2.1 BRIEF HISTORY OF SEARCH ENGINE
2.2.0 Parts of a Search Engine
2.3.0 Computer Robot
2.3.1 Types of Search Engine Queries:
2.4.0 Search Engine Marketing
2.4.1 Paid Inclusion
2.4.2 Pay Per Click
CHAPTER THREE: SYSTEM DESIGN METHODOLOGY
3.0 INTRODUCTION
3.1.0 SYSTEM REQUIREMENT SPECIFICATION
3.2.0 SYSTEM DESIGN
3.2.1 LOGICAL DESIGN
3.2.1.1 INPUT DESIGN
3.2.1.2 OUTPUT DESIGN
3.3.2.0 THE USE CASE DIAGRAM
CHAPTER FOUR: SYSTEM IMPLEMENTATION
4.1.0 INTRODUCTION
4.2.0 CHOICE AND FEATURES OF IMPLEMENTATION LANGUAGE
4.3.0 SYSTEM TESTING STRATEGIES
4.3.1 UNIT TESTING
4.3.2 INTEGRATION TESTING
4.4.0 TARGET COMPUTER SYSTEM REQUIREMENTS
4.5.0 SOFTWARE MAINTENANCE ISSUES
4.5.1 CORRECTIVE MAINTENANCE
4.5.2 PREVENTIVE MAINTENANCE
4.5.3 ADAPTIVE MAINTENANCE
CHAPTER FIVE: SUMMARY,CONCLUSION AND RECOMMENDATION
5.0 SUMMARY
5.2 RECOMMENDATION
REFERENCE
APPENDIX : CODE LISTING
CHAPTER ONE
INTRODUCTION
1.7.0 GENERAL INTRODUCTION
It is safe to say that most activities such as storing of research material carried out in most
universities in Nigeria are done manually. Therefore, there is a lot of strain on the
individuals running the research library. A research search system is simply software
developed for retrieving of research material without going through the stress of moving
from one shelf to another in the research library. These activities takes place in the library
with the help of a library administrator.
The goal of this research work is to provide a solution to the problem of a research library,
by designing a computerized system which is user-friendly and GUI-oriented that will be
compatible with the existing manual systems. The software to be developed will solve the
problem of sorting and retrieving of research materials.
1.8.0 PROBLEM DEFINITION
Problems associated with research system when manually handled by library staff in most University include:
⦁ Research/Projects are sorted and stored manually on its appropriate shelf
⦁ Retrieving of research/projects material takes a lot of time depending of the number of topics involves.
⦁ Loss or damage of any of the research material may leads to loss of a resources information
⦁ Too cumbersome and time consuming to maintain
1.9.0 OBJECTIVE OF STUDY
The objective of this study is to develop an application that will ease the stress associated
with the existing manual system as earlier stated, while focusing on a research search
system.
This study aims to achieve the following;
i. To create a database management system (DBMS) which store research material and provides security for the stored data.
ii. To provide quick and efficient means retrieving student research/projects material through a search system
iii. At the completion of this work, this system will improve the management of a research library which can be uses as a model in building digital research library.
1.10.0 RESEARCH JUSTIFICATION
The proposed research can be justified by providing answers to the questions below:
i. Does the research extend the understanding of the phenomenon being investigated?
ii. Does it elaborate, extend or fill in gaps in present knowledge?
iii. Does the research question require data that is assessable or attainable at a reasonable cost or effort?
iv. Finally, will it give the expected results result?
After putting these aforementioned questions into consideration, I believe that this research is worth doing.
1.11.0 RESEARCH METHODOLOGY
In order to realize the objectives of this research, it is important to apply adequate strategy in achieving the set goals. The methodology employed in the course of this study is to first outline the set of requirements to be met by the proposed system, where information related to the research work will be derive from the area of study; then envisage and implement the design of the system, using Unified Modeling Language (UML), along the lines of an object-oriented approach.
1.12.0 SCOPE OF THE STUDY
The project is limited to Design and implementation of a computerized students search project searching engine.
1.7.0 DEFINTION OF THE TERMS
1. HyperText:Hypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text that the reader can immediately access, or where text can be revealed progressively at multiple levels of detail (also called StretchText).
2. Architecture: The art and science of designing buildings and (some) nonbuilding structures.
3. FTP: The File Transfer Protocol (FTP) is the standard network protocol used for the transfer of computer files between a client and server on a computer network.
4. Search Engine:search engine is a software system that is designed to search for information on the World Wide Web.
5. Bot:An Internet bot, also known as web robot, WWW robot or simply bot, is a software application that runs automated tasks (scripts) over the Internet.
6. UML Diagram:They describe both the static structure and the dynamic behavior of a system.
.